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Falconbridge is an advanced visual arts production company based in Breda, The Netherlands. Current projects include both client based and in-house productions. Our agnostic view of software keeps us on the frontier of art and technology. One thing remains: Great art with adept storytelling is the tried and true way to entertain us.


What we do

Motion-Capture Animation

3D-keyed Animation

Traditional Animation

Digital Characters

Digital Environments

Virtual Reality Production

Digital Illustration

Cinematic Narrative

Concept Development

Story-Boarding

Special Venue Content

 
 

The Team

 Ralph Palmer  The Veteran, with decades of animation experience in both of the fields of cinema and interactive. He has worked on titles like Atlantis, Tarzan, Pocahontas, Quatum Break, and many more.

Ralph Palmer

The Veteran, with decades of animation experience in both of the fields of cinema and interactive. He has worked on titles like Atlantis, Tarzan, Pocahontas, Quatum Break, and many more.

 Bas de Smit  The Technician, rumour has it he was normal once upon a time. He provides the tools and gadgets for our team and laughs malevolently while he does it.

Bas de Smit

The Technician, rumour has it he was normal once upon a time. He provides the tools and gadgets for our team and laughs malevolently while he does it.

 Yimei Zhu  The Painter, and proof that small hands can make great work. With accuracy and an eye for detail. Our laboring artisan creates the best 2D renders and concepts one could wish for.

Yimei Zhu

The Painter, and proof that small hands can make great work. With accuracy and an eye for detail. Our laboring artisan creates the best 2D renders and concepts one could wish for.

 Max Berends  The Visionary, outside a dark sense of humor he also guards a large vault of ideas. A creative powerhouse with a key skill for lighting and look development.

Max Berends

The Visionary, outside a dark sense of humor he also guards a large vault of ideas. A creative powerhouse with a key skill for lighting and look development.

 

Associate Artists

 
 Wouter van Stenis  Modeller and texture artist

Wouter van Stenis

Modeller and texture artist

 

 

 
 Dave Reuling  Rigging R&D

Dave Reuling

Rigging R&D

 
 Jeroen de Haas  Character Modeller

Jeroen de Haas

Character Modeller